Polishing & Blasting
Mechanical and abrasive processes that modify surface texture without adding a coating layer. Covers mirror polishing, hairline brushing, bead blasting, vibratory tumbling, sanding, and lapping. These processes remove material to achieve the target Ra -- the lower you go, the more it costs and the longer it takes. This guide covers which finish to pick, how much material to allow, and what goes wrong on the shop floor.
Which Finish Do You Need?
Most parts do not need a finish beyond as-machined. Only specify a finishing operation when there is a real functional or cosmetic requirement. Specifying mirror polish "because it looks nice" on internal components adds cost with zero benefit. Use this table to decide.
| If Your Part Needs... | Finish | Typical Ra Target | Cost Factor |
| No cosmetic requirement, hidden or internal surface | As-machined | 0.8–3.2 μm | Included |
| Uniform matte appearance, hide machining marks | Bead blast | 1.6–6.3 μm | 1x (baseline) |
| Uniform matte + consistent color before anodize or coating | Bead blast + anodize/coat | 1.6–3.2 μm | 1x + coating cost |
| Directional grain appearance (stainless panels, decorative trim) | Hairline / brush finish | 0.4–1.6 μm | 1.2–1.5x |
| Deburring and slight smoothing on many small parts at once | Vibratory tumbling | 0.8–3.2 μm | 0.5–1x (batch) |
| Smooth, semi-reflective surface for sealing or bearing contact | Fine grinding / sanding | 0.2–0.8 μm | 1.5–2x |
| Highly reflective or cosmetic (medical, consumer, food) | Polishing | 0.1–0.2 μm | 2–3x |
| True mirror reflection (optical, gauges, decorative) | Mirror polishing | 0.05–0.1 μm | 3–5x |
| Extremely smooth mating surfaces (gauges, precision fits) | Lapping | 0.025–0.2 μm | 4–6x |
Rule of Thumb
If the part is not visible to the end user and has no sealing, bearing, or friction requirement, leave it as-machined. Every finishing step beyond as-machined adds labor, lead time, and per-part cost. If you need appearance, bead blasting is almost always the cheapest way to get there. Mirror polish should only be specified when you genuinely need Ra 0.1 or better.
Finishing Methods at a Glance
| Property | Mirror Polish | Hairline / Brush | Bead Blast | Vibro Tumble | Sanding / Grinding | Lapping |
| Ra Achievable | 0.05–0.2 μm | 0.4–1.6 μm | 1.6–6.3 μm | 0.8–3.2 μm | 0.2–1.6 μm | 0.025–0.2 μm |
| Surface Effect | Reflective to mirror | Directional lines | Uniform matte | Slightly smoothed, deburred | Smooth, directional (sanding) or flat (grinding) | Extremely smooth, flat |
| Cost Factor | 3–5x | 1.2–1.5x | 1x | 0.5–1x | 1.5–2x | 4–6x |
| Process Type | Manual, multi-stage | Semi-manual | Semi-automated | Batch, automated | Machine or manual | Machine, precision |
| Suitable Materials | SS, Al, brass, Cu, Ti | SS, Al | All metals | All metals, some plastics | All metals | Hard metals (steel, SS, carbide) |
| Dimensional Removal | 0.01–0.1 mm | 0.005–0.02 mm | Minimal (<0.005 mm) | 0.01–0.05 mm | 0.01–0.1 mm | 0.005–0.05 mm |
| Lead Time Impact | +2–5 working days | +1–3 working days | +1–2 working days | +1–2 working days | +1–3 working days | +3–7 working days |
| Limitations | Labor-intensive, cannot reach deep pockets or internal bores | Directional -- only parallel lines | Cannot achieve smooth finishes, media embedment in soft metals | Limited control, not suitable for flatness or precision surfaces | Hard to access complex geometry | Flat surfaces or simple contours only, slow |
| Best For | Decorative, medical, optical, consumer | SS panels, architectural trim, consumer | Enclosures, brackets, any part needing uniform appearance | Deburring, edge-breaking, bulk small parts | Sealing faces, bearing seats, prep for polish | Gauges, valve seats, precision mating surfaces |
Mirror Polishing Deep-Dive
Progressive abrasive process from coarse to fine grits, ending with buffing compound and (for true mirror) diamond paste or rouge. Each stage must completely remove the scratches from the previous stage -- if you skip a grit, the coarse scratches persist through the final polish and are visible under reflection. This is primarily a manual process, which is why it is expensive.
Process Stages
| Stage | Abrasive / Tool | Ra Achieved | Result | Time (typical part) |
| 1. Rough grind | 80–120 grit belt or stone | 1.6–3.2 μm | Removes major imperfections, deep tool marks, welds | 5–15 min |
| 2. Fine grind | 240–400 grit belt | 0.8–1.6 μm | Uniform direction, removes coarse scratch pattern | 5–10 min |
| 3. Pre-polish | 600–800 grit or Scotch-Brite | 0.4–0.8 μm | Semi-reflective, visible but fine texture | 5–10 min |
| 4. Final polish | Buffing wheel + cutting compound | 0.1–0.2 μm | Highly reflective, haze-free | 5–15 min |
| 5. Mirror polish | Buffing wheel + rouge or diamond paste | 0.05–0.1 μm | True mirror -- sharp reflection of objects | 10–30 min |
Achievable Ra by Material
| Material | Best Achievable Ra | Difficulty | Notes |
| Stainless steel (304, 316) | 0.05 μm | Moderate | Best candidate for mirror polish. Consistent result, no oxidation issues during polishing. |
| Aluminum (6061, 5052) | 0.05 μm | Moderate | Polishes well but clogs abrasives faster. Soft -- easy to over-polish and create waviness. Requires frequent media changes. |
| Brass (C360, C260) | 0.05 μm | Easy | Polishes quickly to mirror. Downside: tarnishes fast. Almost always needs clear lacquer or plating after polish. |
| Copper (C110) | 0.05 μm | Easy | Polishes fast. Oxidizes quickly -- must be coated or plated immediately after polishing. |
| Titanium (Ti6Al4V, Gr2) | 0.1 μm | Difficult | Hard and gummy. Work-hardens during polishing. Achieves 0.1 μm with effort. True mirror (0.05) is possible but slow and expensive. |
| Carbon steel (1045, 4140) | 0.1 μm | Moderate | Polishes well but rusts immediately. Must be plated or coated after polish. Not practical as a final bare finish. |
| Zinc / Zamak die cast | 0.4 μm | Poor | Too soft for aggressive abrasives. Smears instead of cutting. Limited to buffing only. Not suitable for mirror polish. |
When to Specify Mirror Polish
| Situation | Why Mirror Polish Is the Right Call |
| Medical / surgical instruments | Easy to sterilize, no crevices for bacterial contamination, visual inspection of cleanliness. |
| Food-processing equipment (contact surfaces) | FDA and food safety standards require smooth, cleanable surfaces. Ra 0.8 or better is typical minimum. |
| Optical housings and reflectors | Surface quality directly affects light reflection. True mirror (Ra 0.05) is required for critical optical applications. |
| Consumer products (high-end) | Brushed finish or mirror polish is the expected surface quality on premium consumer hardware. |
| Gauges and measuring faces | Smooth, flat surfaces are required for accurate measurement. Usually lapping is preferred over polishing. |
When NOT to Specify Mirror Polish
| Situation | Why Not |
| Internal surfaces, hidden cavities | Nobody sees it. You are paying for a finish that provides no value. |
| Parts that will be painted, coated, or plated after | The coating covers the polish. The polish is wasted effort. Bead blast or sanding is the correct prep for coating. |
| Parts with complex geometry (deep pockets, internal features) | Manual polishing cannot reach internal corners or deep recesses. You will get inconsistent finish -- mirror outside, rough inside. |
| Large flat surfaces (over 300 mm) | Hand-polishing large flat surfaces creates waviness and distortion. It is nearly impossible to hold flatness and achieve mirror Ra simultaneously without machine polishing. |
| Parts with tight dimensional tolerances | Polishing removes material. If tolerances are tight, polishing can push parts out of spec. Account for material removal in tolerance stack. |
Polish Before Coating, Not After
If the part will be anodized, plated, or coated, do the surface finishing (sanding, polishing) before the coating -- not after. The coating process (especially etching in anodize) will alter the surface. Polish to one grit level below your target, then let the coating process bring it the rest of the way.
Bead Blasting Deep-Dive
Abrasive media is propelled at high velocity (typically 40–100 psi) against the surface using compressed air. The impact creates a uniform matte texture by bombarding the surface with thousands of tiny impacts per second. This is the most cost-effective way to hide machining marks and create a consistent cosmetic finish. It works on any metal and on complex geometries -- the media reaches into pockets and recesses that manual finishing cannot access.
Media Types
| Media | Composition | Result | Ra Achieved | Cost | Best For |
| Glass bead | Soda-lime glass, spherical | Smooth matte, satin sheen | 1.6–3.2 μm | Low | Most common media. Cleans without heavy material removal. Good for aluminum, stainless, brass. Leaves no ferrous contamination. |
| Aluminum oxide (Al2O3) | Synthetic, angular | Coarser matte, etched surface | 3.2–6.3 μm | Low | More aggressive than glass bead. Etches the surface, which improves coating adhesion. Standard media for surface prep before powder coat or painting. |
| Steel shot / grit | Cast steel, spherical or angular | Peened, smooth, slightly burnished | 1.0–3.0 μm | Low | Shot peening for fatigue improvement. Leaves ferrous contamination -- not suitable for aluminum or stainless before anodize. |
| Ceramic bead | Zirconia or alumina, spherical | Fine matte, consistent | 1.0–2.0 μm | Moderate | Reusable (lasts 20–50x longer than glass bead). Consistent finish. Good for production runs where finish uniformity matters. |
| Walnut shell / corn cob | Organic, soft | Very light cleaning, no surface alteration | No significant change | Low | Deburring and cleaning soft metals (aluminum, brass, copper) without removing material. Used for deflashing plastic parts. |
| Silicon carbide (SiC) | Synthetic, very angular, sharp | Aggressive etching, rough surface | 3.2–12.5 μm | Low | Heavy cleaning, removing rust or scale, surface prep for thick coatings. Too aggressive for cosmetic finishes. |
| Plastic bead (PMA) | Urea-melamine or acrylic | Light cleaning, gentle stripping | Minimal change | Moderate | Stripping coatings without damaging the substrate. Used in aerospace for paint removal. No substrate damage. |
Grit Sizes and Resulting Ra
| Grit / Mesh Size | Particle Size | Typical Ra (glass bead) | Typical Ra (Al2O3) | Visual Result |
| 80–120 mesh | 125–180 μm | 3.2–6.3 μm | 6.3–12.5 μm | Coarse matte, visible texture. Aggressive cleaning. |
| 150–200 mesh | 75–106 μm | 2.0–4.0 μm | 3.2–6.3 μm | Medium matte. Standard for cosmetic blasting. |
| 220–270 mesh | 53–75 μm | 1.6–2.5 μm | 2.5–4.0 μm | Fine matte, satin-like. Common for anodize prep. |
| 325–400 mesh | 38–45 μm | 1.0–1.6 μm | 1.6–3.2 μm | Very fine matte, almost smooth. Good pre-polish step. |
Masking for Selective Blasting
Blasting hits everything in the blast cabinet. If you need a machined surface (bearing seat, sealing face, tight-tolerance bore) to remain unblasted, you must mask it.
| Masking Method | Best For | Cost | Notes |
| High-temp tape | Flat surfaces, simple selective areas | $0.30–1 per application | Quick to apply. Can peel at edges under blast pressure. Not precise. |
| Silicone plugs / caps | Bores, holes, tube ends | $0.50–3 per plug | Reusable. Precise. Best for protecting threaded holes and bores. |
| Custom fixtures / shields | Production runs, complex patterns | $50–300 tooling (one-time) | Amortized over volume. Fast to apply. Essential for production. |
| Photoresist / laser-cut vinyl | Logos, text, precise patterns | $2–10 per part | Can create logos or text by blasting through a stencil. Popular for branding on aluminum enclosures. |
Media Contamination
Do not use steel shot or steel grit on aluminum or stainless parts that will be anodized afterward. Ferrous contamination embeds in the surface and causes dark spots and discoloration during anodize. Use glass bead or ceramic bead on aluminum and stainless. If steel media must be used, follow with a glass bead blast to remove embedded ferrous particles.
Bead Blast + Anodize / Coating
Bead blasting before anodizing or coating is standard practice. The blasting creates a uniform surface texture that the coating adheres to well, and it hides minor machining imperfections. For aluminum parts, glass bead at 220–270 mesh followed by Type II anodize is the most common cosmetic finish combination.
Vibratory Tumbling
Parts and abrasive media are placed in a vibrating bowl or tub. The vibration causes the media to slide, tumble, and rub against the parts, gradually deburring edges, smoothing surfaces, and breaking sharp corners. The process is batch-oriented -- you load a batch, run it for a set time, then unload. Labor per part is very low, making it the cheapest finishing option for high-volume small parts.
Media Types
| Media | Composition | Aggressiveness | Result | Best For |
| Ceramic triangle | High-alumina ceramic | High | Deburring, surface smoothing, fast cut | Steel and stainless parts. Heavy burr removal. |
| Ceramic cylinder | High-alumina ceramic | High | Deburring, edge-breaking, smoothing | General purpose. Good reach into holes and slots. |
| Porcelain ball | Porcelain ceramic | Medium | Polishing, burnishing, fine smoothing | Pre-plate or pre-anodize finishing. Leaves a smooth, burnished surface. |
| Plastic pyramid | Urea or polyester | Low | Light deburring, no dimensional change | Soft metals (aluminum, brass, copper). Prevents media embedding in soft substrates. |
| Steel ball | Hardened steel | Low | Burnishing, peening, surface compaction | Improves surface fatigue life. Leaves a shiny, burnished finish. |
| Dry organic (corn cob, walnut) | Natural, organic | Very low | Drying, light cleaning, polishing | Final-stage drying after wet tumbling. Light polishing of soft metals. |
Cycle Times and Batch Processing
| Operation | Media | Typical Cycle | Compound | Result |
| Heavy deburring | Ceramic triangle, large | 2–6 hours | Deburring compound | Removes burrs up to 1 mm. Significant edge break. |
| Light deburring | Ceramic triangle, small | 1–3 hours | General-purpose compound | Removes small burrs, breaks sharp edges. Minor surface smoothing. |
| Surface smoothing | Porcelain ball | 2–4 hours | Burnishing compound | Smooths surface to Ra 0.8–1.6. Prep for plating or anodize. |
| Polishing | Porcelain ball + polishing compound | 4–8 hours | Polishing paste | Semi-reflective finish. Not mirror, but visibly polished. |
| Drying | Corn cob or walnut shell | 30–60 min | Dry (no liquid) | Removes moisture from wet tumbling. Parts come out dry. |
Suitable Part Types
| Good Fit | Poor Fit | Why |
| Small machined parts (under 100 mm) | Large parts, thin-wall, precision | Parts must fit in the bowl (typically 300–600 mm diameter). Parts can dent or deform each other in the batch. Tumbling is non-selective -- all surfaces get finished. |
| CNC turned and milled components |
| Stampings and castings |
| Screws, bolts, small brackets |
| Parts that need deburring on all edges | Parts with tight tolerances on specific faces | Cannot protect individual surfaces from the media. All surfaces are processed. |
| High-volume runs (50+ pcs) | Prototypes or one-off parts | Batch setup takes time. For 1–5 parts, hand deburring is faster and cheaper. |
| Parts with uniform material thickness | Sheet metal, thin-wall tubes, delicate features | Part-on-part impact in the bowl can dent thin material or bend delicate features. |
Part-on-Part Damage
In a vibratory batch, parts rub against each other. On aluminum and brass, this causes dents and scratches. Add a separator (divider or pins) between parts, or use a media-to-part ratio of at least 5:1 to cushion the impact. For delicate parts, consider barrel tumbling with a higher liquid level or hand finishing instead.
Ra Values and What They Mean
Ra (arithmetic average roughness) is the most common surface roughness parameter. Measured in micrometers (μm) or micro-inches (μin). It measures the average deviation of the surface profile from the mean line. Lower Ra = smoother surface = more expensive. Most engineering drawings reference Ra as the surface finish callout.
| Ra (μm) | Ra (μin) | Visual Description | How It Feels | Cost Multiplier (vs as-machined) | Typical Application | Achievable By |
| 0.05 | 2 | True mirror -- sharp, undistorted reflection of objects | Perfectly smooth, glass-like | 4–6x | Optical mirrors, precision gauges, high-end decorative | Mirror polishing (diamond paste/rouge) |
| 0.1 | 4 | Very smooth, hazy reflection -- objects are visible but blurred | Very smooth, barely detectable texture | 3–4x | Medical instruments, cosmetic consumer products, sanitary surfaces | Mirror polishing |
| 0.2 | 8 | Semi-reflective, faint lines visible under close inspection | Smooth, very slight texture detectable with fingernail | 2–3x | Bearing surfaces, hydraulic cylinder bores, seal faces | Fine polishing, fine grinding |
| 0.4 | 16 | Smooth, fine directional lines visible. Low reflectivity. | Smooth, slight texture under fingertip | 1.5–2x | General precision mating surfaces, pump components | Fine grinding, pre-polish, lapping |
| 0.8 | 32 | Smooth but machining marks visible on close inspection | Even texture, slight roughness | 1.2–1.5x | CNC finishing pass, light mating surfaces, general machined | CNC finish pass, vibro tumble |
| 1.6 | 63 | Visible tool marks. Standard machined appearance. | Clearly rough, machining marks felt | 1x | Non-critical machined faces, standard CNC output | CNC standard, bead blast (fine) |
| 3.2 | 125 | Rougher, distinct machining lines. Common on roughing passes. | Rough, clearly felt | Included | Non-critical surfaces, hidden faces, roughing pass | CNC roughing, bead blast (coarse) |
| 6.3 | 250 | Clearly rough, deep machining marks, saw-cut appearance | Very rough, catches fingernail | Included | Hidden surfaces, pre-coating, cast surfaces | Sawing, coarse grinding, heavy blasting |
Specify Ra, Not "Smooth" or "Polish"
"Smooth" and "polish" are not measurable. Different shops interpret them differently, and you have no basis for rejecting parts. Always specify a numerical Ra value on the drawing: "SURFACE FINISH Ra 0.8" or "Ra 1.6 MAX." If you need a specific process, call it out: "MIRROR POLISH Ra 0.1" or "BEAD BLAST Ra 3.2."
Dimensional Impact
Every mechanical finishing process removes material. The amount removed depends on the process, the starting surface condition, and how aggressively it is applied. Unlike coatings (which add material), finishing operations make your part smaller. This matters for any feature with a tolerance tighter than ±0.01 in.
| Process | Material Removal Per Surface | Removal on a Diameter (both sides) | Can You Control It? | Recommendation |
| As-machined | 0 mm | 0 mm | N/A | No allowance needed. |
| Bead blasting | 0.002–0.005 mm | 0.004–0.01 mm | Limited -- depends on media, pressure, time | Negligible for most tolerances. Mask tight features. |
| Hairline / brush | 0.005–0.02 mm | 0.01–0.04 mm | Moderate -- controlled by grit and passes | Allow 0.02 mm on brushed faces. Not suitable for tight-tolerance surfaces. |
| Vibratory tumbling | 0.01–0.05 mm | 0.02–0.1 mm | Low -- batch process, hard to control precisely | Allow 0.02–0.05 mm overall. Do not tumble parts with tight tolerances. |
| Sanding / grinding | 0.01–0.1 mm | 0.02–0.2 mm | Good -- controlled by grit progression | Allow 0.02–0.05 mm for fine grinding. More for rough grind. |
| Polishing | 0.01–0.1 mm | 0.02–0.2 mm | Moderate -- depends on starting surface | Allow 0.02–0.05 mm for polish from machined surface. More if heavy grinding is needed first. |
| Mirror polishing | 0.02–0.1 mm | 0.04–0.2 mm | Moderate -- multi-stage, cumulative | Allow 0.05 mm minimum on mirror-polished surfaces. Starting from a good machined finish reduces removal. |
| Lapping | 0.005–0.05 mm | 0.01–0.1 mm | Very good -- controlled by time and abrasive | Lapping is often used to achieve final dimension. Allow 0.01–0.03 mm for lapping stock. |
| Feature Type | Risk Level | Recommendation |
| Press-fit bores (H7/p6) | High | Mask or do not finish these surfaces. Even 0.01 mm removal changes the interference fit. |
| Threaded holes | Medium | Bead blasting is usually fine (minimal removal). Polishing removes thread peaks -- may cause loose fit. Mask or avoid. |
| Shaft diameters in bearings | High | Do not polish or blast bearing journals unless you account for the removal in tolerance stack. |
| Sealing surfaces (O-ring grooves) | Medium | Sanding or lapping sealing faces is fine if controlled. Avoid blasting (media embedment). |
| Flatness-critical faces | High | Hand polishing creates waviness on large flat surfaces. Use machine grinding or lapping for flatness requirements. |
| External cosmetic surfaces | Low | Dimensional removal is acceptable on appearance surfaces as long as it is within profile tolerance. |
Cost Drivers
Mechanical finishing costs are driven almost entirely by labor. Unlike coating or plating (where material cost matters), polishing and blasting are about how long a person or machine works on each part. Understanding what drives the time helps you reduce cost without compromising the result.
| Cost Factor | Impact | Detail |
| Labor (manual polishing) | Dominant cost | Mirror polishing is 80–100% hand labor. A skilled polisher charges $15–40/hr. A complex part with internal features can take 30–60 minutes per surface. This is why mirror polish is expensive. |
| Surface area | High | Cost scales with area. A 50×50 mm flat plate is cheap. A 500×500 mm plate with the same Ra takes 100x longer. Consider whether every surface needs the finish. |
| Number of surfaces | Moderate to high | Each additional surface adds time. A 6-sided box finishing on all faces costs roughly 6x a single-face finish. Minimize the number of surfaces that need finishing. |
| Geometry complexity | Moderate to high | Internal corners, deep pockets, and undercut features require hand tools and slow work. Simple flat surfaces and external radii are fastest. |
| Starting surface condition | Moderate | If the machined surface is already Ra 0.8, polishing to Ra 0.2 takes less time than starting from Ra 3.2. A good CNC finishing pass before polishing saves money. |
| Setup and masking | $2–8 per part | Masking surfaces that must not be finished adds labor for application and removal. Custom fixtures amortize at volume. |
| Quantity breaks | Significant | Bead blast: minimal quantity effect (quick per part). Polishing: 10–20% cheaper at 50+ pcs as operators develop efficiency. Vibro tumble: large quantity effect -- 100 pcs costs barely more than 10 pcs. |
| Ra target | Non-linear | Cost does not scale linearly with Ra. Going from Ra 1.6 to Ra 0.8 costs 1.5x. Going from Ra 0.2 to Ra 0.05 costs 3–4x. The last few tenths of a micron are exponentially more expensive. |
| Bead blasting setup | $30–100 lot charge | Most blast shops have a minimum charge. For 5 parts, setup dominates. For 500 parts, per-part cost is minimal. |
| Rush / expedite | +25–100% | Standard lead time: 2–5 working days. Rush disrupts schedules. Skilled polishers may not be available on short notice. |
Reducing Polishing Cost
Three practical ways to cut polishing cost: (1) specify a CNC finishing pass with a ball-nose end mill or fly cutter before polishing -- starting from Ra 0.8 instead of Ra 3.2 cuts polishing time by 50% or more; (2) limit mirror polish to visible surfaces only, leave hidden faces as-machined; (3) design with large, simple external radii instead of tight internal corners -- flat external surfaces polish 5–10x faster than internal pockets.
Common Mistakes
| Mistake | Consequence | Fix |
| Specifying mirror polish on parts that will be painted or coated | Wasted money. The coating covers the polish completely. Ra 0.05 mirror under 60 μm powder coat is invisible. | Use bead blast or sanding as coating prep. Only polish if the final surface is bare metal. |
| Not accounting for material removal on tight-tolerance features | Bearing journals too small, bores too large, sealing faces out of flat. Parts fail dimensional inspection after finishing. | Add finishing stock to your tolerance stack. For polishing, allow 0.02–0.05 mm. For grinding, 0.01–0.05 mm. Mask critical features. |
| Specifying Ra without a process or reference standard | Shop interprets Ra 0.4 differently from what you intended. One shop delivers a ground surface, another delivers a buffed surface. Both measure Ra 0.4 but look different. | Call out the process: "Ra 0.4, GROUND" or "Ra 0.4, POLISHED" or reference a standard (ISO 1302, ASME Y14.36). Include a surface finish symbol on the drawing. |
| Using steel media on aluminum before anodize | Ferrous particles embed in the aluminum surface. During anodize etching, these particles cause dark spots and discoloration that are visible through the coating. | Use glass bead or ceramic bead on aluminum and stainless parts. Never use steel shot or grit on parts that will be anodized. |
| Mirror polishing large flat surfaces by hand | Waviness and distortion. The surface reflects but the reflection is wavy and distorted. Flatness is lost. | Use machine lapping or surface grinding for large flat areas. Reserve hand polishing for contoured and external surfaces. |
| Specifying the same Ra on all surfaces | Unnecessary cost on hidden and non-critical surfaces. If you call out Ra 0.8 on all faces, the shop finishes everything -- including surfaces nobody will see. | Call out Ra only on the surfaces that need it. Leave the rest as-machined or use a blanket note: "UNLESS OTHERWISE SPECIFIED, SURFACE FINISH Ra 3.2." |
| Polishing stainless steel and not protecting it | Fingerprints, water spots, and light surface rust appear within days. Mirror-polished stainless shows every mark. | Apply a clear coat, passivate (for corrosion resistance), or package in protective film. For outdoor use, consider electropolishing instead of mechanical polishing. |
| Tumbling thin-wall or delicate parts without separators | Parts dent, bend, or scratch each other in the vibratory bowl. High scrap rate. | Use part separators, increase media-to-part ratio to 8:1 or higher, or switch to hand finishing for delicate parts. |
| Not specifying blast media type or grit size | Shop uses their default, which may be too aggressive (coarse Al2O3 instead of fine glass bead). Surface is rougher than expected, or contaminated with wrong media. | Specify on the drawing: "GLASS BEAD BLAST, 220 MESH, Ra 2.0 MAX" or equivalent. Include media type and grit. |
| Skipping the CNC finishing pass and sending rough-machined parts to polishing | Polishing time (and cost) triples or more. The polisher must remove all the rough tool marks before even starting the polish sequence. | Request a CNC finishing pass (ball-nose mill, fly cutter, or fine boring) to Ra 0.8–1.6 before polishing. The small extra CNC cost saves significant polishing labor. |